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For SAVE/LOAD STATE GAME

PostPosted: Fri Feb 01, 2008 3:19 pm
by equinox
Good mornig at all,

I wish to ask you for adding this futures a GE, if possible, taking as example GAME MAKER, I am using now.
GAME MAKER saves the whole game with all possibilities and all possible objects (actors in GAME EDITOR)

It is possible to see that over downloading the free version of GAME MAKER .

--->http://www.yoyogames.com/make

If the one who programmed GAME MAKER has resolved that problem don't you think to be able to do it?

In this way it would be easier to save the game in a "script function" .

The game editor will be more precious than it is now .
I will consider the possibility to give a contribution to do this change.

Tnk1000 for reply.

Niccolo'

____/ Italy \_________

Re: For SAVE/LOAD STATE GAME

PostPosted: Fri Feb 01, 2008 4:46 pm
by Kalladdolf
It is possible indeed to save games with GE.
You'll just need some scripting knowledge.
:wink:

Re: For SAVE/LOAD STATE GAME

PostPosted: Fri Feb 01, 2008 5:05 pm
by pyrometal
Besides, GE allows far more freedom by letting you script those functions yourself, which is more powerful if you do know what you're doing. Therefore, arguably GE is a better game creating tool than GM in my perspective (yes, I tried GM before, not a fan)

Re: For SAVE/LOAD STATE GAME

PostPosted: Sat Feb 09, 2008 12:59 pm
by DarkParadox
I agree with pyrometal, and games take WAY to long with GM, you have to make an actor for every direction it goes, including: right ; left ; jump right ; jump left ; climb ; other,
which is SO BORING, and i find it hard to know what anything does(buttons,menus,etc..), or how to use it correctly.

Re: For SAVE/LOAD STATE GAME

PostPosted: Sun Feb 10, 2008 7:19 am
by Bee-Ant
State game?Do you mean Player's position?
just 2 variables...xpos and ypos

Re: For SAVE/LOAD STATE GAME

PostPosted: Sun Feb 10, 2008 11:51 am
by Thanx
Yeah, saving and loading the game is already possible, you just need to have a little more scripting knowledge...
As Bee-Ant said, you make variables, save them in a group, and whenever needed, you load them...

Re: For SAVE/LOAD STATE GAME

PostPosted: Sun Feb 10, 2008 1:17 pm
by equinox
yes, i understand.

Tnk1000 at all boys.

Re: For SAVE/LOAD STATE GAME

PostPosted: Mon Feb 11, 2008 8:45 am
by Bee-Ant
U R Welcome :D