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Two Questions

PostPosted: Fri Jul 09, 2010 9:12 am
by CrimsonTheDarkBat
I've two questions...

In my Sonic game, I want to know if there's a way for an event to only occur if Sonic's rings are at 0?

And, in GE 1.4, are games made in 1.3 forwards compatible with exported files from 1.4?

Thanks!

Re: Two Questions

PostPosted: Fri Jul 09, 2010 10:48 am
by Hblade
Yes, all games with any GE version is compatable with 1.4

Re: Two Questions

PostPosted: Fri Jul 09, 2010 10:51 am
by CrimsonTheDarkBat
Thanks, and in regards to my other question, how can I make an event happen only when the players ring count reaches zero?

Re: Two Questions

PostPosted: Fri Jul 09, 2010 11:36 am
by Hblade
Make the rings a variable, not based on a textNumber :D
Code: Select all
if (rings == 0)
{
    do event :D
}
else if (rings>0)
{
    do anything else :D
}

That should do it ^.^