Draw Actor Stops working?
Posted: Tue Jul 19, 2005 3:59 pm
I'm working on a game, and I'm trying to add gravity to my enemy. The enemy is on a path going back and forth. I have one path for forward and one path for backwards. Between paths the enemy changes animations to change direction. For the gravity, I put an event, that on draw actor, yvelocity = yvelocity - 3. But when I try it in game mode, the enemy will fall while it's going on the path forward, the first time, but after that the gravity seems to stop. I would give you the game file, but I only have the demo version, sorry.