Internal Value for Clones
Posted: Sun Aug 28, 2005 10:51 pm
I know actors can have internal values but is it possible for every clone of an actor to have a separate internal value?
For instance I'd like to create a transport actor, however I want each transporter clone to bring the main character to a different place.
Anyway to do this besides making 20+ separate transporter actors.
Any help is appreciated .
For instance I'd like to create a transport actor, however I want each transporter clone to bring the main character to a different place.
Anyway to do this besides making 20+ separate transporter actors.
Any help is appreciated .