View Transformations

Since OpenGL is coming, would it be easy to implement view transformations?
i.e., the viewport is resized (or even rotated!) and that is rendered to the window.
so, for example you could change the size of the view to zoom in and out..
also will opengl be in the next release ?
i.e., the viewport is resized (or even rotated!) and that is rendered to the window.
so, for example you could change the size of the view to zoom in and out..
also will opengl be in the next release ?