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Pause Music

PostPosted: Tue Nov 08, 2011 12:18 pm
by peedalein
Hello!

In my game I use a PauseActor to pause the game and to have full control over my events. This allows me to have an animated pause menu etc.

Basically, all my code looks like this:

Code: Select all
if (Pause == 0) {
do whatever I want you to ;)
};


This works perfectly fine for almost everything except for the music. I can stop music by using stopSound. Is there a possibility that the music resumes from where it was stopped?

Thanks
P

Re: Pause Music

PostPosted: Sat Feb 01, 2014 3:25 am
by DeltaLeeds
NECROPOST: Sorry for the necro post, but I really want this post answered! I need pause music too! xD