enemy AI
Posted: Sun Dec 30, 2012 9:04 pm
hey
im making a gladiator game where you fight against a gladiator enemy. so i made the enemy move to the player in random period of times. now i want when the enemy strikes with his sword (create actor sword) the enemy moves away from the player and when the sword disapears (strike ends) he normaly moves.
how can i move the enemy from the player away?
im making a gladiator game where you fight against a gladiator enemy. so i made the enemy move to the player in random period of times. now i want when the enemy strikes with his sword (create actor sword) the enemy moves away from the player and when the sword disapears (strike ends) he normaly moves.
how can i move the enemy from the player away?