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Robo-baseGame

PostPosted: Mon Feb 19, 2007 2:22 am
by Sgt. Sparky
Here is a Base game for a robo thing I started to work on. :D
I stopped workin' on it so I decided to iron out some probds and post it. :D
it has pretty good jump stuff :)
and feel free to use the code :D
Here is a pic:
Image
use the left and right arrow keys to move,
up to jump.
use the down arrow to roll. :D
tricks:
1. the faster you go when you jump the higher you go.
2. when you hit a wall you can jump again,
to move back to the wall press the arrow key in the direction it threw you when you hit the wall,
then the direction of the wall.
:D
3. the bad dude cannot hurt you(it is only a baseGame)
:D
Here it is:

PostPosted: Thu Feb 22, 2007 1:04 pm
by Caaz Games
i like it even though its only for jumping and stuff :D

PostPosted: Thu Feb 22, 2007 3:14 pm
by Sgt. Sparky
thanks :D
(it is only for LEARNING how to do better jump stuff :D)

PostPosted: Sat Feb 24, 2007 12:04 pm
by Troodon
I downloaded the demo and see that you've got a variable called 'type'. It makes a very cool text effect on your game but I can't find where you've defined it. It doesn't even appear in the list of your variables!

Or is it one of the new features in the new GE?

PostPosted: Sat Feb 24, 2007 4:24 pm
by LanoG
A very nice demo game, Sgt Sparky. I wonder why that pacman keep following and shooting at me... LOL.

PostPosted: Sat Feb 24, 2007 4:49 pm
by UltimatHedgehog
haha i got to the highest part onthe left then jumped and landed on the wall to the left of the start then jump from there and died

PostPosted: Sat Feb 24, 2007 10:22 pm
by Sgt. Sparky
I did not make the var called 'type' See:
http://game-editor.com/forum/tp-2884-Si ... ction.html
Novice did it :D
but thanks anyways! :D
LanoG wrote:A very nice demo game, Sgt Sparky. I wonder why that pacman keep following and shooting at me... LOL.

I made it do that just for fun :lol:
And it is not really a pacman,
just a green round rotating blob :)