Background tile value?
Posted: Tue Jan 16, 2007 2:10 pm
Hi, first visit here & a question. Is it possible to detect the value of a background tile as your actor is moving over it ? For example, if your spaceship is flying over a scrolling tiled background and you are shooting missiles, could you detect an enemy `gun turret` tile from a harmless grass/ground tile, enabling you to paste down a `destroyed gun turret` over the original tile ?
Hope that's clear.
Hope that's clear.