3D?
Posted:
Wed May 09, 2012 2:21 am
by Goomba
Is it possible to make a 3d platformer?
Re: 3D?
Posted:
Wed May 09, 2012 2:50 am
by SuperSonic
You can achieve a realistic 3d effect with parralax scrolling (search it if you don't know what it is)
Re: 3D?
Posted:
Wed May 09, 2012 12:56 pm
by SuperSonic
Not to be contradictory bu, I think Bee-Ant used the parralax method. Are you talking about Dark Boy Agent Training?
Also, no game is truly 3d. They're all just a flat picture on a screen. They just
look 3d
Re: 3D?
Posted:
Wed May 09, 2012 4:50 pm
by Goomba
of course and no i dont mean like darkboy agent in training here is a picture like that a platformer no camera needed thoughi thought of like a self-adjusting cmera
Re: 3D?
Posted:
Wed May 09, 2012 5:02 pm
by SuperSonic
Since stuff like that is usually hard and ineficient, I'd reccomend either rendering 3d models and using them as sprites, or using an actual 3d engine
Re: 3D?
Posted:
Wed May 09, 2012 6:19 pm
by AltruismIsDead
If you want to make a 3D game, I'd probably suggest looking into Unity
http://unity3d.com/A lot of very neat indie games have been using that engine. I haven't looked into it other than downloading the game engine. But it's an engine that has me interested in project ideas that might not be capable in GE.
Re: 3D?
Posted:
Fri May 11, 2012 4:08 pm
by savvy
We could all make 3d games, if someone came up with a canvas based 3d algorithm. Drawing vertex points and polygons onto the canvas depending on angles.
It would be possibly quite slow, so fps would have to be put up a bit. but otherwise this would be possible, much like the way the first games in 3d (like on the fusion) were made, very basic.
savvy
Re: 3D?
Posted:
Fri May 11, 2012 4:49 pm
by Goomba
Re: 3D?
Posted:
Sun May 13, 2012 5:55 pm
by bat78
I know about 2-3 methods to make 3D via Game Editor..
First is harder:
You need to get a 3D visual program like ..Jed's Half-Life model viewer (or much more programs) And
Capture the rotations and walkings in the map..then crop the (jump, walk, left, right.. movements) convert to gif
Game Editor-->Add Actor-->Anim1-Add Anim-->Anim2....
And for real 3d walking after:
use the key down (UP) to animation direction forward
use the key up (UP) to animation stop
use the key down (DOWN) to play animation backward like walking back
and thats..u know..
Secound is with draw_from the current 3D picture ..use the coordinates and this looks like a zooming (walking)
Re: 3D?
Posted:
Sun May 13, 2012 7:46 pm
by SuperSonic
The first method is the one I mentioned before
Re: 3D?
Posted:
Sun May 13, 2012 8:18 pm
by bat78
But is useless when u can use Reality Factory
Re: 3D?
Posted:
Sun May 13, 2012 9:40 pm
by SuperSonic
I geuss. However, if I were going to do 3d, I'd use something more powerful like Unity or a c++ engine like Ogre