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StreetFighter4 game GED

PostPosted: Thu Apr 08, 2010 3:37 pm
by krenisis
Ok now its been major undate with enemy now responding to your movements. Delete your old download of thiis and download now.

Re: I need a streetfighter2 demo ...a fighting engine tutori

PostPosted: Fri Apr 09, 2010 4:13 am
by krenisis
Ok here are streetfighter4 sounds i need help guys thanks....Also a new mario game is on the way with many bug fixes.

Re: need help on streetfighter4 included here graphics and G

PostPosted: Fri Apr 09, 2010 2:41 pm
by Hblade
I'll help as soon as I can, right now I'm busy though :(

Re: need help on streetfighter4 included here graphics and G

PostPosted: Fri Apr 09, 2010 4:07 pm
by MrJolteon
and I can't help you because i'm getting my comp fixed(broken cooling fan)

Re: need help on streetfighter4 included here graphics and G

PostPosted: Fri Apr 09, 2010 4:20 pm
by Thanx
What's the next step that needs to be programmed? I may be able to help, even though I've never done anything for mobile phones before (and never will, because I wouldn't be able to test them anyway)

Re: need help on streetfighter4 included here graphics and G

PostPosted: Fri Apr 09, 2010 4:59 pm
by krenisis
Thanx wrote:What's the next step that needs to be programmed? I may be able to help, even though I've never done anything for mobile phones before (and never will, because I wouldn't be able to test them anyway)


Ok in the 1st GED i have ken who can shoot fireballs . I need the streetfighter background music converted to ogg. file. Also before I start with enemy I need code theories on artifical intelligence for the enemy. I need someone to make ken graphics with white uniform. Iam working on that as we speak

Re: need help on streetfighter4 included here graphics and G

PostPosted: Fri Apr 09, 2010 6:14 pm
by Thanx
Well with graphics and sound I can't really help... As for AI theory... I've never cared about what theory says. :lol:
The point of the AI is, that it's supposed to do the same things a human player would do.
Detect if a fireball is thrown at him, so he can jump over it. Punch when you punch, so he doesn't get hurt, get away when you want to jump on him... Since this isn't a big game, these checks can be made in Draw Actor... The code asks the question, are there any fireballs comming? Then I should jump! etc... that's the logical way of building it up. I don't know the exact rules of the game, but I'd say you create a basic AI, then test how hard it is, and find its weakpoints. Then improve its actions based on that...

Re: Update streetfighter4 included here graphics and GED

PostPosted: Fri Apr 09, 2010 6:30 pm
by krenisis
Ok i uploaded a new GED with enemy ken. The enemy doesnt do anything yet can you download the GED add some enemy AI and post it here so I can see how you did it.

Re: Update streetfighter4 included here graphics and GED

PostPosted: Fri Apr 09, 2010 6:37 pm
by Thanx
I don't think you uploaded the right file... I can't see the new enemy anywhere!

Re: StreetFighter4 game demo GED

PostPosted: Sat Apr 10, 2010 6:26 am
by krenisis
OK its done the early build now you can modify and add your own style.

Re: StreetFighter4 game demo GED

PostPosted: Sat Apr 10, 2010 7:46 am
by Bee-Ant
Why didn't you just place both files into a folder then zip the folder ???
It's annoying to download both files, extract them all, then place them into the same folder...
Oh well,

I have nothing to say about this game :D

Re: StreetFighter4 game demo GED

PostPosted: Sat Apr 10, 2010 9:33 pm
by Hblade
I fixed up your graphics and fixed the fireball thing. Now you can only shoot 1 at a time :D
sc.JPG

SF4 Redone.zip
(2.39 MiB) Downloaded 85 times