Page 1 of 1

Cool uses of the SIne and Cosine!

PostPosted: Wed Nov 29, 2006 11:09 pm
by Game A Gogo
Ive made a demo for demonstrating the uses of the commends Sin and Cos, i guess it worked pretty well, i may even create a demo for drawing a Figure whit them.

http://www.filefactory.com/file/259048/

enjoy.

133fps

PostPosted: Sun Dec 03, 2006 4:00 am
by kyensoftware
Works with 133fps on my machine. :wink:
Just might help. :wink: :wink:

PostPosted: Sun Dec 03, 2006 3:07 pm
by Game A Gogo
cool
on mine its usually work at 250

dude

PostPosted: Sun Dec 24, 2006 5:13 am
by kyensoftware
Dude, Just thinkin' maybe it's the monitors? :D
just so ya know, ya know

PostPosted: Mon Dec 25, 2006 4:44 am
by Sgt. Sparky
braggers! wahahaha! :cry: my computer rarely runs at 200 fps...
:cry: oh well, its only a computer... that is faster than mine.... :cry: :( :o :) :D

PostPosted: Mon Dec 25, 2006 6:33 pm
by Game A Gogo
well, it depens on what is your CPU power, mine is like 2.1Ghz and also depens on the memory, mine is 512mb

mine sez...

PostPosted: Wed Dec 27, 2006 6:53 am
by kyensoftware
Mine says it has 1.41 Ghz, But it is an AMD so its really 2.82 Ghz

PostPosted: Wed Dec 27, 2006 3:46 pm
by Game A Gogo
it also depends on your V-ram on your video card.
and BTW, my cpu is 2.4Ghz

PostPosted: Wed Dec 27, 2006 3:47 pm
by Sgt. Sparky
:shock: wow you two will still not stop that braggification.(I know that is not a word it is just fun to use) :D

PostPosted: Wed Dec 27, 2006 11:19 pm
by Joshua Worth
it should be sin and cochicken! :D

PostPosted: Wed Jan 03, 2007 3:40 pm
by Sgt. Sparky
I feel stupid asking this.... but what is sin an' cosine? :lol: :oops:

PostPosted: Wed Jan 03, 2007 8:55 pm
by Game A Gogo
i dunno, their are function that makes it go back and forth whit a smooth, like to do a circle Ex.:
lets do a little thing to show you what it does
Beginning number | Sin | Cos
0 | 0 | 1
1 | 0.01 | 0.9998
2 | 0.03 | 0.9993
4 | 0.06 | 0.997
8 | 0.13 | 0.99
16 | 0.27 | 0.96
32 | 0.52 | 0.84
64 | 0.89 | 0.43
128 | 0.78 | -0.61
256 | -0.97 | -0.24

the Sin could be the X coordinate and the Cos could be the Y coordinate and for the numbers (first), it would some code like this: Number*Number whitch is Number^3 hope it helps (the cos and sin only varies beetween -1 and 1)[/code]

PostPosted: Thu Jan 04, 2007 10:22 pm
by Sgt. Sparky
okay, and thanks again! :D :D :D

PostPosted: Fri Jan 05, 2007 12:04 am
by Game A Gogo
also, its used a lot in math, especially for making graphics (I.E. a line that goes up and down)

PostPosted: Fri Jan 05, 2007 12:05 am
by Sgt. Sparky
*grin*, thanks again. :D