Destroy Individual Clones?
Posted: Mon Jul 09, 2012 2:02 pm
Hey I am having trouble figuring out this... I just want to destroy individual clones indead of making loads of actors and doing redundant work on my game.
I have the following which works for the first item:
I thought just incrementing the clonename would work but its not for whatever reason.
+1 for the person that helps me out!
I have the following which works for the first item:
- Code: Select all
DestroyActor("glass.clonename");
clonename+1;
I thought just incrementing the clonename would work but its not for whatever reason.
+1 for the person that helps me out!