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Re: Android Beta

PostPosted: Tue Dec 27, 2011 9:42 pm
by akr
I changed the access rights. Now every registered user should be able to download. Pls try again. Was my fault. Sorry.

Re: Android Beta

PostPosted: Tue Dec 27, 2011 10:16 pm
by Nykos
Thank you my friend, works now. :) I work a little with it and i tell you. Thanks again Akr.

Re: Android Beta

PostPosted: Wed Dec 28, 2011 11:43 am
by lcl
I'm confused.
I downloaded Android SD and I opened it.. now what?
I can't understand anything about the program and the instructions are not
understanable either..

Instructions wrote:To build type

"ant debug"

or

"and release"

if you have your certificate in place.

Type where? And what should I do after that? :O

Please help, I'm very interested to get to test it finally! :D

Re: Android Beta

PostPosted: Wed Dec 28, 2011 11:55 am
by akr
What operating system are u using?

Re: Android Beta

PostPosted: Wed Dec 28, 2011 12:00 pm
by lcl
I'm using windows.

Re: Android Beta

PostPosted: Wed Dec 28, 2011 2:13 pm
by Jagmaster
I have a few questions regarding the Android beta engine.
Firstly, to support Multitouch, will I need to download a new version of GE 1.4 or 1.5, or do something within the Android Sdk?
Secondly, is there a limit to the size of an image like there is in the ios engine? Should we test and see which sizes work and which don't, or will it be the same as ios?
Third, where do I get ant, are you referring to Apache Ant?

Thanks in advance.

Re: Android Beta

PostPosted: Wed Dec 28, 2011 3:24 pm
by akr
Ok. I posted a step-by-step howto in the download section of my website. Tested it for windows today and worked.

andreas

Re: Android Beta

PostPosted: Wed Dec 28, 2011 3:29 pm
by akr
Jagmaster wrote:I have a few questions regarding the Android beta engine.
Firstly, to support Multitouch, will I need to download a new version of GE 1.4 or 1.5, or do something within the Android Sdk?
Secondly, is there a limit to the size of an image like there is in the ios engine? Should we test and see which sizes work and which don't, or will it be the same as ios?
Third, where do I get ant, are you referring to Apache Ant?

Thanks in advance.

Yes, same limitations as for iOS apply due to the usage of Opengles. Multitouch should work. But beware. Its not fully implemented in Android versions below 3.0.
Sky tested it in a Android tablet 3.x and it worked perfect.

On my 2.3.3 device it works to a certain extend. There is a multitouch app in market place. Its called "Multitouch visualizer 2". Use this and see how your device behaves.

See my step-by-step help. http://www.game-editor.net/index.php/do ... ngine-beta

I am using apache-ant 1.8.2.

Re: Android Beta

PostPosted: Wed Dec 28, 2011 4:32 pm
by lcl
Thanks for the step-by-step but I still don't get it.
How can I install the apache-ant?
I downloaded it and extracted it but I can't get it to install. What should I do?

Also I don't understand the step 4, how and where should I write those things?

Sorry, I think I'm causing you quite much trouble. :?

Re: Android Beta

PostPosted: Wed Dec 28, 2011 10:49 pm
by HitoV
I am pretty sure he means in command prompt lcl.
cd means change directory.. so he wants you to change to the geandroid's directory in command prompt.
Then run "android update project -t 1 -p ."
I think you just need to enter "android update project -t 1 -p ." after you have changed directory.

Update: Ok, I tried it and I get a "Error: Missing argument for flag -p." message =(
I have triple checked my paths inside the batch file and they are correct, so I am not sure what this is =(

Re: Android Beta

PostPosted: Wed Dec 28, 2011 11:54 pm
by skydereign
So I did test on a tablet, which runs 3, but it also works on devices running the latest 2 gingerbread release. The reason some devices don't work well with multitouch is purely a hardware concern as far as I've been able to test (since multitouch works great on one device while an older device I tested on did not work [both same android version]). As for multitouch, it works as you would generally suspect, but there is still only one xmouse/ymouse variable. So, you'll have to use FollowMouse (since that works) and use xy coordinates of the actor instead of the xmouse.

Re: Android Beta

PostPosted: Thu Dec 29, 2011 10:03 am
by akr
HitoV wrote:I am pretty sure he means in command prompt lcl.
cd means change directory.. so he wants you to change to the geandroid's directory in command prompt.
Then run "android update project -t 1 -p ."
I think you just need to enter "android update project -t 1 -p ." after you have changed directory.

Update: Ok, I tried it and I get a "Error: Missing argument for flag -p." message =(
I have triple checked my paths inside the batch file and they are correct, so I am not sure what this is =(


You should take care that there is a space between the "-p" and the "."

-p stands for the "path" argument and "." is the current directory. This tells android that it should use the currend directory for the project update.

You should make sure that you are able to generate the examples which come with the SDK. Unless these dont compile you wont get the geandroid up and running.

Furthermore pls note that the argument
Code: Select all
-t 1
in the
Code: Select all
android update project
command uses the first sdk which is available.

Use the following command to get a list of installed SDKs:

Code: Select all
android list

Re: Android Beta

PostPosted: Thu Dec 29, 2011 12:21 pm
by akr
If you want to test your applications on android geplayer will be available soon on android market.

Re: Android Beta

PostPosted: Thu Dec 29, 2011 3:23 pm
by lcl
akr wrote:If you want to test your applications on android geplayer will be available soon on android market.

Ah, that sounds good! :)
How soon will it be?

Re: Android Beta

PostPosted: Thu Dec 29, 2011 3:53 pm
by lcl
Hey, I keep getting an error like this:
Error wrote:Target id '1' is not valid. Use 'android.bat list targets' to get the target ids.

When I run 'android.bat list targets' it says:
Available android targets:

It doesn't name any targets available.
Is there something I should've done? :)