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How about an "Input" Actor?

PostPosted: Mon May 10, 2004 7:39 pm
by Just4Fun
OK. I'm not sure about this request. Maybe there is already an easy way to get a user's input. If not, what, what about making another Actor: "Add Actor"--> "Input Actor"?

"Input Actor" would be an actor that would allow a user to type something into a program. Then we could use events-->actions to evaluate the input??

What do you think? Is there already a way to do this in GE?

Would an "Input Actor" be of any value? :idea:

PostPosted: Tue May 11, 2004 12:02 pm
by makslane
An "Input Actor" will be a nice feature. Today, there is no easy way to get an user text input