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game editor apprach

PostPosted: Sat Feb 03, 2007 7:50 am
by mt
Hey makslane, can u please tell when we make games in game editor, wat apprach do we use....is it object oriented or structured??...

PostPosted: Sat Feb 03, 2007 1:53 pm
by makslane
Is structured!

PostPosted: Sat Feb 03, 2007 1:59 pm
by makslane
But you can see the actors more like objects.

PostPosted: Tue Feb 06, 2007 9:30 am
by mt
well that's why i was confused, if it takes objects then shudn't it suppose to be object oriented?

PostPosted: Tue Feb 06, 2007 1:11 pm
by makslane
To be fully object oriented, Game Editor needs a object oriented language in the script. Is not the case now. C is a structured language.

In the future, the script language will be based on C++, not C. This change will allow to have an object oriented approach, and will give a easier string processor.

PostPosted: Tue Feb 06, 2007 5:07 pm
by Troodon
Wow, I can't wait for that. :D

PostPosted: Tue Feb 06, 2007 7:56 pm
by willg101
That will be so awesome!

PostPosted: Tue Feb 06, 2007 8:48 pm
by Joshua Worth
Have you actually sort-of remade all the C functions, or are they actually calling from the C language(if you get my drift).

PostPosted: Tue Feb 06, 2007 9:42 pm
by makslane
The C functions are implemented by the standard C library.

PostPosted: Tue Feb 06, 2007 10:37 pm
by Game A Gogo
C++ Language? that will be awesome!