I have just started to make over head games and I am stuck on one part . How do you make an actor follow the mouse while also changing animations at different angles? Please help thanks .
If you want it to actually follow the mouse, with the gameEditor function, then you would need to approach it differently. If that is the case, or that this does not suffice, I can explain another method.
Re: how do you
Posted: Sun Jul 05, 2009 1:30 am
by ghostlyhero
thanks a bunch thats exactly what I was looking for
Re: how do you prt2
Posted: Sun Jul 05, 2009 6:23 am
by ghostlyhero
now i need to know how to make them have walking animations can you help with that to please
Re: how do you
Posted: Sun Jul 05, 2009 6:49 am
by skydereign
You'll need to explain more, do you mean walking animations whilst changing according to that demo?