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AXRIA **Demo Ver2 - 26/12/11**

PostPosted: Mon Aug 08, 2011 11:06 pm
by JamesLeonardo32
Christmas Demo:

Download: axria.webs.com/download

Demo Including 3 Major Stages:

Evergreen Gully
Diamond Frost
Aquatic Labyrinth

evergreen119A.png


****


Video-



Being in development since New year of 2010, and the idea being around since 2008, I figured it would be worth making a topic now to bring up the hype. Im hoping to release a demo this coming winter!

Full version? Who knows. Lets say 2012... ish.
I won't be an absolute perfectionist, since no game is finished. Only abandoned.

Gameplay-
    Sidescroller platforming.


Conrol
    Jump (harder press, higher jump)
    Shoot
    Hide/Show HUD

Weapons
    Naro Blaster (Lazer Gun)
    Mettula (Metal Bomb)
    Boomerkutter (Boomerang)

HiScore, Save feature & World map.
And many types of levels, enemies, and powerups!


Starring:

Sarah Kinzi

Image


Well, thats all, for now.

Re: AXRIA

PostPosted: Mon Aug 08, 2011 11:19 pm
by Game A Gogo
I love the retro feel to this, definitely will try it out :)

Re: AXRIA

PostPosted: Mon Aug 08, 2011 11:34 pm
by JamesLeonardo32
Thanks, I wish the chat was still up :roll:

Re: AXRIA

PostPosted: Tue Aug 09, 2011 12:21 am
by Camper1995
James, this looks wonderfull! The graphics reminds me of Rayman (old 2D one..) ALOT!

Looks like fun game. I wish you good luck with this!!

Camper

Re: AXRIA

PostPosted: Tue Aug 09, 2011 12:48 am
by JamesLeonardo32
Thank you very much.

PS I read your Sig! =P

Re: AXRIA

PostPosted: Tue Aug 09, 2011 7:30 am
by NightOfHorror
yay! A Great looking, full GE length game. When done we need to release it on front page. By the way, what does AXRIA mean?

Re: AXRIA

PostPosted: Tue Aug 09, 2011 10:38 am
by Camper1995
JamesLeonardo32: PS I read your Sig! =P

I told you not to read, goddamnit! 8)

Re: AXRIA

PostPosted: Tue Aug 09, 2011 11:31 am
by JamesLeonardo32
NightOfHorror wrote:yay! A Great looking, full GE length game. When done we need to release it on front page. By the way, what does AXRIA mean?

Well... You'll find out when the game's out! ^^

@Camper
Arggg :P

Re: AXRIA

PostPosted: Tue Aug 09, 2011 11:54 am
by Jagmaster
JamesLeonardo, It's a wonder you're still alive. :lol:

Camper, I read it a long time ago and didn't say anything. :lol: :lol:
But, I don't want to die yet. :shock:

Re: AXRIA

PostPosted: Tue Aug 09, 2011 4:59 pm
by NightOfHorror
Sorry Camper, I read it and sent message to millions of people to read.

Re: AXRIA

PostPosted: Tue Aug 09, 2011 8:16 pm
by JamesLeonardo32
Stop reading this!

Anyway lets get back on subject...

Re: AXRIA

PostPosted: Tue Aug 09, 2011 8:31 pm
by Camper1995
Stop reading this!


Damn.

@NoH
I hope they enjoyed. xD

Anyway, did you made all those fantastic graphics?

Re: AXRIA

PostPosted: Tue Aug 09, 2011 10:21 pm
by JamesLeonardo32
Yes, all by me. (Don't want to be stealing now do we?)

A huge majority on MS Paint - before with mouse, but now with a tablet. Other times its Photoshop.

Re: AXRIA

PostPosted: Wed Aug 10, 2011 8:36 am
by Camper1995
Great James. Brilliant. Maybe you can work a little bit on the walking sprites, right? But that's just kinda off topic. It looks very cool but I'm just sayin' that a sprite with kinda more images is easier to understand for the player (as he looks on its movement). And it also looks better. :P

Re: AXRIA

PostPosted: Wed Aug 10, 2011 2:31 pm
by Jagmaster
Well, in my opinion, the frame rate needs to be bumped up for the walk cycle. I know there are enough frames because it worked brilliantly for your avatar at a higher fps. :D

And you did those in paint? :shock: WOW! :shock: :shock: