Page 6 of 9
Re: GTA for GE

Posted:
Wed Jun 04, 2008 5:20 pm
by Spidy
DST wrote:Here is the minimap demo I promised Spidy.
Inside the draw actor event for the canvas actor, you will see an explanation of the formula I used. Here also is a visual explanation of converting wireframe(canvas) coordinates to bitmap object coordinates for minimap drawing.
ob2wf.jpg
Very GREAT JOB DST u made it

Re: GTA for GE

Posted:
Sat Jun 14, 2008 5:16 pm
by Thanx
Back to the title, I think it should be - GTA Underground Crime Time
Zombies - check
GTA stile crime - check
I suggest comprimise. I'll be trying to make up sprites since I have Paint Shop Pro....

Re: GTA for GE

Posted:
Sat Jun 14, 2008 7:02 pm
by Spidy
Thanx wrote:Back to the title, I think it should be - GTA Underground Crime Time
Zombies - check
GTA stile crime - check
I suggest comprimise. I'll be trying to make up sprites since I have Paint Shop Pro....

ok thanks fot that
Re: GTA for GE

Posted:
Sun Jun 15, 2008 9:18 am
by Salazarr
ill be glad to help!
i can make sprites, the intro (what should the ga´me be called?)
and i could help DST with some of the coding.
Re: GTA for GE

Posted:
Sun Jun 15, 2008 9:30 am
by Spidy
Salazarr wrote:ill be glad to help!
i can make sprites, the intro (what should the ga´me be called?)
and i could help DST with some of the coding.
ok thanks for help!the game be called
GTA Crime Time
Re: GTA for GE

Posted:
Sun Jun 15, 2008 1:45 pm
by Salazarr
Spidy wrote:Salazarr wrote:ill be glad to help!
i can make sprites, the intro (what should the ga´me be called?)
and i could help DST with some of the coding.
ok thanks for help!the game be called
GTA Crime Time
okay im making the intro.
Re: GTA for GE

Posted:
Sun Jun 15, 2008 4:48 pm
by Spidy
Thank you Salazarr!

Re: GTA for GE

Posted:
Mon Jun 16, 2008 9:27 am
by xr2alex99
I need help with making my ice balls freeze my enemies. (for a short while)
I have it to where they have a speed trail (Ice_shot_trail)
and the ice balls do damage (Ice_shot_1/2)
when the actor hits a target it dies and creates a snow storm (Ice_shot_death)
i kinda made it to where if it collides it disables all the actors events and the collsion finishes and events are enabled
Re: GTA for GE

Posted:
Sat Jun 21, 2008 5:21 pm
by Spidy
HELLO!!!!!WHERE ARE YOU GUYS!!!this project is maybe Stopped

or maybe no one intrested in this project!!!members of this project PLZ REPLY!!!!

Re: GTA for GE

Posted:
Sat Jun 21, 2008 5:36 pm
by DarkParadox
If i were to join, what should i do?
Re: GTA for GE

Posted:
Sat Jun 21, 2008 5:44 pm
by Spidy
are u good in graphics or coding!
Re: GTA for GE

Posted:
Sat Jun 21, 2008 7:37 pm
by 4erv'
Uhhh.. sorry.
I was very busy this 2 weeks because of my gf.
I will start making doors tomorrow.

Re: GTA for GE

Posted:
Sat Jun 21, 2008 8:12 pm
by DST
I was very busy this 2 weeks because of my gf.
Yeah i use that excuse a lot too!

J/k i know how it goes.
I'm still here but as you can see, i've been busy with many other ge projects, so it comes and goes.
Re: GTA for GE

Posted:
Sat Jun 21, 2008 8:29 pm
by DarkParadox
good in small graphics, but really good in coding
Re: GTA for GE

Posted:
Sun Jun 22, 2008 6:50 am
by Spidy
REMOVED