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Re: The demo request list

PostPosted: Sun Aug 29, 2010 6:55 am
by hai
Does anyone remember Spy v Spy and International Karate Plus on the Commodore 64? Would luv to see a that demo

Re: The demo request list

PostPosted: Thu Mar 20, 2014 10:19 pm
by alexwbc
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.

Re: The demo request list

PostPosted: Thu Mar 20, 2014 11:43 pm
by CrackedP0t
alexwbc wrote:
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.


Or maybe you could just use a canvas actor and use the pen to draw everything.

Re: The demo request list

PostPosted: Fri Mar 21, 2014 9:10 pm
by knucklecrunchgames
Could someone make a shop tutorial? Thanks :)

Re: The demo request list

PostPosted: Sat Mar 22, 2014 2:07 am
by CrackedP0t
knucklecrunchgames wrote:Could someone make a shop tutorial? Thanks :)


Well, what kind of shop?
Also, this should be in the Tutorial Requests thing.

Re: The demo request list

PostPosted: Sun Mar 23, 2014 8:34 pm
by Jagmaster
CrackedP0t wrote:
alexwbc wrote:
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.


Or maybe you could just use a canvas actor and use the pen to draw everything.


Bee-Ant did actually create this demo at one point. It was a long time ago, so I can't recall what exactly it was called. I'm sure if you do some searching through his posts you'll find it.

Re: The demo request list

PostPosted: Sun Mar 23, 2014 8:54 pm
by lcl
Jagmaster wrote:
CrackedP0t wrote:
alexwbc wrote:
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.


Or maybe you could just use a canvas actor and use the pen to draw everything.


Bee-Ant did actually create this demo at one point. It was a long time ago, so I can't recall what exactly it was called. I'm sure if you do some searching through his posts you'll find it.

Here: viewtopic.php?f=6&t=9468

Re: The demo request list

PostPosted: Mon Apr 21, 2014 7:10 pm
by raylen
how about these:
map that can be changed using code
rag dolls
saving and loading games (in GAME :!: )
:D
Raylen

Re: The demo request list

PostPosted: Tue Apr 22, 2014 8:25 pm
by knucklecrunchgames
raylen wrote:how about these:
map that can be changed using code
rag dolls
saving and loading games (in GAME :!: )
:D
Raylen


I would love to have ragdoll. I was trying to make that at one point but it didn't work that well.

Re: The demo request list

PostPosted: Fri Apr 25, 2014 11:11 am
by raylen
knucklecrunchgames wrote:
raylen wrote:how about these:
map that can be changed using code
rag dolls
saving and loading games (in GAME :!: )
:D
Raylen


I would love to have ragdoll. I was trying to make that at one point but it didn't work that well.

:cry:

Re: The demo request list

PostPosted: Fri Apr 25, 2014 3:54 pm
by CrackedP0t
The problem with ragdoll is that you would need to pivot the arms and legs around the body, which would be very difficult.