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Can't test collision between two tiled actors?

PostPosted: Tue Sep 05, 2006 11:31 am
by fauldran
I can't seem to make this work. Is it just not possible? It does not seem to matter what their collision states are, collision events between the two tiled actors just never execute. I can always handle what I am trying to do another way I was just curious.

PostPosted: Tue Sep 05, 2006 12:51 pm
by makslane
You can't test collisions between two tiled actors.
It's a limitation to avoid time consuming tests.

PostPosted: Tue Sep 05, 2006 12:52 pm
by fauldran
ok. No problem. Just checking.

Thanks