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I think im doing this right, but i dont think so.

PostPosted: Wed May 31, 2006 11:12 pm
by The achievement
Ok, i want when my player scores the ball and it goes into the other persons net the screen slows down and does kind of a slow motion type thing.

Do i have to change the velocitys a little bit and play around? do a collision?

i just want to know what you guys think i should do.

PostPosted: Thu Jun 01, 2006 12:52 am
by makslane
There is changes in the real_fps value?

PostPosted: Thu Jun 01, 2006 1:09 am
by The achievement
i have to use that fuction right?

PostPosted: Thu Jun 01, 2006 1:24 am
by makslane
Use some text actor to show the real_fps variable.
So, you can see if your actor are slow down or the whole game.

PostPosted: Fri Jun 02, 2006 8:24 pm
by Troodon
How can you get a fps value?

PostPosted: Fri Jun 02, 2006 8:45 pm
by makslane
Create an text actor, and, in a Draw Actor event, put this code:

textNumber = real_fps;

PostPosted: Sat Jun 03, 2006 7:51 am
by Troodon
THANKS! :D