Retroman SOURCE CODE
Posted: Thu Nov 20, 2008 4:20 am
Hello! This is a part of a batch release of source code which I have develloped overtime. None of these games are actually finished but they all show good functionality and can certainly be used as examples to look at the construct of a game made in GE.
Here are the links to the other games from this batch release:
Mazeman: http://game-editor.com/forum/viewtopic.php?f=6&t=6326
Nova: http://game-editor.com/forum/viewtopic.php?f=6&t=6327
Raster: http://game-editor.com/forum/viewtopic.php?f=6&t=6328
Game Over Land: http://game-editor.com/forum/viewtopic.php?f=6&t=6330
Here is the source code for one of my games called Retroman(Exploration Plateformer)! This was my first attempt a making my custom collision system, a fairly succesful try. Has the best camera system of its kind.
Features:
- Custom collision
- Weapon variation and levels
- different types of tiles
- Parallax Scrolling
- 4 directional shooting
- Basic Enemies
- etc.
Here are the links to the other games from this batch release:
Mazeman: http://game-editor.com/forum/viewtopic.php?f=6&t=6326
Nova: http://game-editor.com/forum/viewtopic.php?f=6&t=6327
Raster: http://game-editor.com/forum/viewtopic.php?f=6&t=6328
Game Over Land: http://game-editor.com/forum/viewtopic.php?f=6&t=6330
Here is the source code for one of my games called Retroman(Exploration Plateformer)! This was my first attempt a making my custom collision system, a fairly succesful try. Has the best camera system of its kind.
Features:
- Custom collision
- Weapon variation and levels
- different types of tiles
- Parallax Scrolling
- 4 directional shooting
- Basic Enemies
- etc.