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Re: Mazeman SOURCE CODE

PostPosted: Thu Feb 17, 2011 1:17 am
by pyrometal
Glad to see people are still interested in my old material! :) I don't have GE installed so I cannot recheck what I did to switch levels... I'm sure you can find how though!

I'd love to see your new levels once you have them done!

Just send me a message when that is the case.

Take care all!

Re: Mazeman SOURCE CODE

PostPosted: Fri Feb 18, 2011 1:04 pm
by Turon
Here Are my improvements........ It is a edit of Lexcondran's version the changes are:
More woodlike Graphics
I changed the background from black to a dark-blue

A Turo-Lex EDIT!
:wink:

Re: Mazeman SOURCE CODE

PostPosted: Fri Feb 18, 2011 6:41 pm
by jimlefevre
I have to say that...


a) Mazeman is an absolutely fantastic game regardless that you've posted it as an example of how to use Game Editor. It's got a wonderful aesthetic, an incredibly simple but deep game dynamic and a very clear control system

b) Your coding and game construct is terrific

c) This is all in all an extremely inspiring game/example that makes me want to seriously get my hands dirty with GE.

Thank you very much and I look forward to sharing any kind of progress with you on my exploits with it.

Jim

Re: Mazeman SOURCE CODE

PostPosted: Sat Feb 19, 2011 9:34 am
by MrJolteon
@Pyro: You can find my version on gamejolt.com(Link leads to the game page)
The changes are: Color, tutorial text.

Re: Mazeman SOURCE CODE

PostPosted: Sat Feb 19, 2011 9:48 am
by schnellboot
Jolt you represent your version as your game on your website

Re: Mazeman SOURCE CODE

PostPosted: Sat Feb 19, 2011 7:40 pm
by MrJolteon
That's not my website ¬_¬
Besides, he said
pyrometal wrote:I'm done with it, that's why I sent the source code out in the first place. Further edit shall not be made by me!

Re: Mazeman SOURCE CODE

PostPosted: Wed Feb 23, 2011 6:29 am
by pyrometal
lol, sorry for the late reply, been extremely busy with my thesis work (2 more months of my 4 year university program and I'm done! Software Engineering FTW)

@jimlefevre: Thanks a lot :D

@MrJolteon: A brief mention is all that is needed :) Colors are always nice to have, I'm not a very good artist, haha.

I'm not done with the ideas I have used in Mazeman. Once I get my time back, I have a game which I would like to build which will trump all my previous work. Consider all of what you have seen from me in the past as experiments in preparation for this project :) Sadly, it will not be built with GE... I have outgrown the need since I have made C++ my own weapon.

Take care all!

Re: Mazeman SOURCE CODE

PostPosted: Wed Feb 23, 2011 10:56 am
by Game A Gogo
I bet it has something to do with that pxGameEngine in your signature :D

Re: Mazeman SOURCE CODE

PostPosted: Wed Feb 23, 2011 3:30 pm
by pyrometal
lol, though perhaps the final result will be named differently and use SFML in place of SDL. We shall see :)