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Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 7:50 am
by AltruismIsDead
phyzix5761 wrote:Thank you Alt! They look great! Alt can you take Master's characters and apply your style to them? Also, we need the terrain and obstacles for the level.


K, I got a couple new images up, tell me what you think of them.

Here's old Anger:

Image

Here's Anger upscaled and redone:
With an Antenna:
Image Image

Without:
Image Image

2X Sized:
Image Image

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 7:54 am
by phyzix5761
Wow that looks freaking awesome! I love it. I prefer the one with the antenna. It adds something quirky. Great job!

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 12:25 pm
by schnellboot
yeah it really looks good :)

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 2:29 pm
by AltruismIsDead
Thanks guys :)

Once I get some time I'll animate him, and seeing how he is pretty symmetrical, not like the Monk with the 2 different sides, I think one side of animation should work for both left & right side animations.

Also, is he going to have any type of attack or different kinds of animation other than walking?

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 7:20 pm
by phyzix5761
@Alt. I don't think he will have any other type of animation since this will be kind of like a Super Mario World game. If you get inspired do a jumping animation but it's not 100% necessary.

@Schnell. Meet me in chat and I can give you something to do.

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 7:37 pm
by SuperSonic
@Al, I bow down to your animation skills :D
Do you mind me asking what program you use?

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 8:02 pm
by phyzix5761
Ok here is today's build:
http://cl.ly/0W1B1M2v0n0O1d2F181A

Added:
-Jumping animation and coding
-Increased walking speed
-Increased jumping height
-Test floor and floorRegion with coding
-//commented all lines

Controls:
A and D to move
Space to jump

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 8:04 pm
by phyzix5761
@Sonic Could you help Alt with the animation of the enemies and NPCs? Also, if you want to do some coding can you develop a function with a level timer?

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 8:14 pm
by schnellboot
what about if we use 1024*768 as resolution?
(I know my monitor sucks)

Re: Anyone want to work together?

PostPosted: Wed Dec 28, 2011 10:12 pm
by schnellboot
ok I have done some AI so far
done:
anger patrol
follows monk
left and right mouseclick to spawn boxes

todo:
correct box implementation
comments

Re: Anyone want to work together?

PostPosted: Thu Dec 29, 2011 1:51 am
by phyzix5761
New build:
http://cl.ly/0w0Q0B3F3e142T2b192O


Added:
- Anger enemy with coding
- Enemy collision code to take away animation spazzing glitch when monk actor was deleted
- Chomping teeth animation when chasing monk
- Reduced size of Anger so Monk can jump over it successfully
- Red and Blue Karma boxes were added for preliminary testing
- Comments on most of Anger code

Controls:
A and D to walk
Space to Jump
Left click to place blue box
Right click to place red box
(NOTE: Boxes don't do anything yet)

Re: Anyone want to work together?

PostPosted: Thu Dec 29, 2011 4:19 am
by master0500
made the boxes
ImageImage

Re: Anyone want to work together?

PostPosted: Thu Dec 29, 2011 4:41 am
by Hblade
Master0500
I LOVE your bunny.

Re: Anyone want to work together?

PostPosted: Thu Dec 29, 2011 4:43 am
by master0500
Hblade wrote:Master0500
I LOVE your bunny.

thnx
bout my pics =(

Re: Anyone want to work together?

PostPosted: Thu Dec 29, 2011 1:39 pm
by Hblade
Oh o-o I missread that xD I didn't know you made those O-O FANTASTIC :D That looks amazing! What program did you use?