Page 1 of 1

Ability to Rename an Actor

PostPosted: Sun Feb 29, 2004 2:24 am
by Just4Fun
Makslane:
Please remember that, when I make feature requests, I am never sure how hard or even impossible these features are to program into GE. Please forgive me if anything I mention is beyond what can or should be done.

It would be nice to be able to rename an Actor. Sometimes I create an Actor along with events and actions and later decide that the Actor needs a different name! :lol:

PostPosted: Sun Mar 07, 2004 8:48 am
by jazz_e_bob
It would also be nice to be able to delete global/local variable declarations.

8)

PostPosted: Sun Mar 07, 2004 10:04 am
by ingsan
and timers too :wink:

PostPosted: Sun Mar 07, 2004 10:16 pm
by jazz_e_bob
Yes - timers!!! :)

Go on Makslane. Get busy.

Fix it. Fix it. Fix it. :wink:

Image

Also, while you are busy, add "srtsrt" so we can do cheat code detection.

strstr will find a sub-string within a string. See also strchr which will look for a character in a string.

Library: string.h

PostPosted: Mon Mar 08, 2004 1:20 am
by makslane
:)

PostPosted: Mon Mar 08, 2004 11:33 am
by ingsan
yeah :o

PostPosted: Tue Sep 20, 2005 7:57 pm
by jazz_e_bob
Rename Actors.

8)