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Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon May 17, 2010 2:28 pm
by peedalein
Hi!

I really like your Game Editor video tutorials. They really help to get an understanding of how GE works and I think
it is amazing that you share this knowledge. The internet can be so great! :)

However, there is one thing that bugs me a little. I have very limited knowledge of object oriented languages like
Java and C++. When you program in the script editor it is almost impossible to see what you are excactly writing due to
the video compression. I can lookup things in the script reference but that does not always help and takes a lot of time.
Is it possible that you provide the code of every tutorial or alternatively "zoom" into the screen while writing the code?

Now I am watching Tutorial 5. After 2 minutes You write the code which is something like this for the ai actor:


if (x < Player x)
{x +=2};

if (x > Player x)
{x -=2};

The script does not accept the "Player x" (and not Player.x). How can you access the coordinates of another actor?

Thanks for your help,
Peter

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon May 17, 2010 2:34 pm
by uan
+1 I too had this happen to me a bit too when watching a few of your tutorials. not a super big deal, but would be cool to see all the syntax at times.

P.S. cant wait for the next tutorials! maybe a rotation of sprites/canvas tutorial someday ;-)

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon May 17, 2010 2:38 pm
by Hblade
Sorry about that, guys :3 the quality will be enhanced in farther episodes :D Once again, I apologize :3

And yeah, it's player.x lol replace "Player" with the actor your main character

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Jun 14, 2010 1:12 pm
by Scorpion50o1
hblade i went ahead and looked at some of your off-topic with ge videos on youtube and i found some better themes for computer at belchfire.net

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Jun 14, 2010 2:02 pm
by Hblade
hehe xD Yeah They'res good themes there :D

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Jun 14, 2010 2:05 pm
by Scorpion50o1
yep 510 themes for windows xp and 50 for visita :/ xp ftw!

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Jun 14, 2010 2:06 pm
by Hblade
yeh :3

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Jun 14, 2010 2:08 pm
by Scorpion50o1
can u go to chat?

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Fri Jul 16, 2010 4:51 pm
by Hblade
Sure, scorp

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Tue Aug 03, 2010 7:57 pm
by Spartan259
The videos are very helpful but could you help me out on episode 7, I can't see what each brackets
are ( or { or [ etc. could you post what you typed?

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Wed Aug 04, 2010 4:13 pm
by MrJolteon
It's most probably {

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Sun Sep 26, 2010 2:53 am
by Unit649
Episode 7 is Great help! thanks a lot, but i have one problem. when i tried to use it a second time for a second health bar (i changed the variables as well) it treated them as if they were the same health bar. How could i change that?

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Sep 27, 2010 6:10 pm
by Hblade
Make them actor variables

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Mon Sep 27, 2010 11:46 pm
by Unit649
When i changed it to the variables to actor variables, it made the health bars unusable. Both health bars were treated as if there was no health left.

Re: Tutochao's Tutorials! Episodes: 12

PostPosted: Wed Sep 29, 2010 8:16 pm
by NightOfHorror
Hblade can you tell me the code you put down after you add the i variable and i2 variable?