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Better Draging

PostPosted: Wed Oct 01, 2008 12:09 am
by BlarghNRawr
in the actor control, you should be able to check of x-axis, y-axis, and both, then when you drag objects, it only goes on the one that was checked!

Re: Better Draging

PostPosted: Wed Oct 01, 2008 12:11 am
by DarkParadox
you could always use follow mouse x/y axis.
and on mouse up, follow mouse no axis.

Re: Better Draging

PostPosted: Wed Oct 01, 2008 12:24 am
by BlarghNRawr
...no, in the editor
for moving objects around :D