@tarice: Here is my cleaned up copy of my virtual machine:
https://uploadshare.s3.amazonaws.com/ga ... gz?torrentor for those not wanting p2p:
https://uploadshare.s3.amazonaws.com/ga ... -vm.tar.gzA few things I wana mention about it:
1.)Please use the torrent so that bandwidth is shared. I actually pay a small fee for all downloads, so play nice.
2.)Everything is set up to immediately start compiling/coding. There is a simple desktop script that makes quick builds easier and a link to the output folder on the desktop. All code has been adjusted to work on latest GCC and Ubuntu. (I still have some changes I made in the code, so it isn't "pure")
3.)while not suggested in case in reverts back some fixes to make it compile, you can start a terminal in the game-editor folder on the Desktop to update to latest SVN code from makslane. I probably should have made a diff, but haven't.
4.)I decided to distribute my virtual machine in case others had set-up troubles that they could still see/work the code, even on 64 bit machines like myself. If you would like more instructions outside of the Virtual machine, please ask I will try to help where I can.
5.)I used VirtualBox 2.2 with this virtual machine, but feel free to use VMWare or an other that supports OVF. To import the machine in VirtualBox latest, just select File->Import Appliance and select the OVF in the archive downloaded. Complete the wizard and click start to boot up.
6.)In case you need it, password to the default user is "gameeditor"
7.)I forgot to delete a my copy of Darwinia from a folder I forgot I put it in before I uploaded. Feel free to delete it to make space.(it also doesn't work very well when I tested it and was slow, so it won't gain you much to keep it)
8.)Hope this isn't too much at once, good luck tarice and others who might be looking for something like this too.
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9.)Already found an oops. I didn't change the makefile from building the engine/player to the editor, which I'm sure most people would want. Open the makefile in the game-editor folder and change the line with:
GAMEEDITOR_TYPE=$(GAMEEDITOR_PROFESSIONAL_STAND_ALONE) to GAMEEDITOR_TYPE=$(GAMEEDITOR_PROFESSIONAL)
Then you need to do a "make clean" before you run "make" again.(hint, the script I made just runs make for you, it doesn't clean)