WINTER BLAST REMAX - Beta Updated 15 June 2012

Talk about making games.

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby NightOfHorror » Wed Nov 23, 2011 4:45 pm

Yeah, I could make more quests! :D
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1769
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 50 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Bee-Ant » Wed Nov 23, 2011 6:27 pm

Wertyboy wrote:That not for me
Mine is: in the same day, my save is whole of Autumn (i'm not playing at midnight (12/0h)) when i start new game, it was Winter

Strange...
I've checked my log file, there's a "Spring" and other season name written there...

Game A Gogo wrote:On top of that, it would give a reason for the user to at least play the game for a year

I don't think there's a one who will play this game for a year. It's not that epic...

Game A Gogo wrote:Maybe have enemies spawn only in certain seasons and some special items only found in certain time of the year

It's indeed a nice idea, but if I implement the real-time season changing... when someone ask me "Hey Bee, how can I recruit the Phoenix god bird? I'm dying to recruit him!", just imagine how down that guy would be if i answer like this, "wait till summer"...
So, this season thing still needs many many considerations :|
I guess for now, I will go with the weekly-change

NightOfHorror wrote:Yeah, I could make more quests! :D

Haha, as I thought :P
User avatar
Bee-Ant
 
Posts: 3695
Joined: Wed Apr 11, 2007 12:05 pm
Location: Can bee found antywhere
Score: 209 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Game A Gogo » Thu Nov 24, 2011 3:29 pm

if they REALLY want to recruit someone... change your system time
but even then, the secrets would have to be really special. Something that makes it worth waiting
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Troodon » Thu Nov 24, 2011 11:46 pm

Game A Gogo wrote:
NightOfHorror wrote:Game, I totally agree. The more realistic, the better.


On top of that, it would give a reason for the user to at least play the game for a year.

Maybe have enemies spawn only in certain seasons and some special items only found in certain time of the year


I'm atleast already using that in my current "Cutting edge" game project. I'm giving information when the game has become something worth starting a topic. :) (when I need testers, lol)
I can't die, I already tried
~on the forums since GE 1.3.3~
User avatar
Troodon
 
Posts: 1539
Joined: Thu Jan 12, 2006 3:29 pm
Location: HELL
Score: 56 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Wertyboy » Fri Nov 25, 2011 12:56 am

Game A Gogo wrote:
NightOfHorror wrote:Game, I totally agree. The more realistic, the better.


On top of that, it would give a reason for the user to at least play the game for a year.

Maybe have enemies spawn only in certain seasons and some special items only found in certain time of the year

Wow, Bee, with that thing, you can make secret items :)
left... well... kinda
User avatar
Wertyboy
 
Posts: 525
Joined: Tue Jun 15, 2010 12:38 pm
Location: HCM City, Vietnam
Score: 42 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby NightOfHorror » Fri Nov 25, 2011 3:21 am

Who cares if a man whines about season time. They'll have to wait to do something like real life. :P
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1769
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 50 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Game A Gogo » Fri Nov 25, 2011 12:27 pm

NightOfHorror wrote:Who cares if a man whines about season time. They'll have to wait to do something like real life. :P

Actually, as game developers, we should try to please the biggest of the population. In the future we want our games to be sold, not hated :)
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3464
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby SuperSonic » Fri Nov 25, 2011 2:29 pm

Game A Gogo wrote:
NightOfHorror wrote:Who cares if a man whines about season time. They'll have to wait to do something like real life. :P

Actually, as game developers, we should try to please the biggest of the population. In the future we want our games to be sold, not hated :)

Yes, I agree. Even if the majority of gamers only care about how easy the game is to beat, you still have to apease them or else you're out of a job :)
A tree never hits an automobile except in self-defence.

Want to use your joystick or controller with Game Editor? Check out my controller engine =D
User avatar
SuperSonic
 
Posts: 1444
Joined: Fri Sep 24, 2010 9:24 pm
Location: Anywhere
Score: 72 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby NightOfHorror » Fri Nov 25, 2011 4:48 pm

dang, there are always flaws to my plan. :P
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
User avatar
NightOfHorror
 
Posts: 1769
Joined: Fri Aug 27, 2010 2:50 am
Location: Cedar Hill, MO, of the USA
Score: 50 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby master0500 » Mon Dec 05, 2011 10:39 pm

how long till the next update?
master0500
 
Posts: 405
Joined: Sun Jun 26, 2011 9:42 pm
Score: 27 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Bee-Ant » Tue Dec 06, 2011 11:32 pm

When I have added A LOT of new things (considering the file size, update with only few things added is a shame)
And here's the problem...I can't estimate it well. Still fixing the bugs found and some requested features now.
The good news is I got my phone back. So that I can work on the arts again :)
User avatar
Bee-Ant
 
Posts: 3695
Joined: Wed Apr 11, 2007 12:05 pm
Location: Can bee found antywhere
Score: 209 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby master0500 » Wed Dec 07, 2011 3:05 am

cool keep up the good work!
i enjoyed this more than any other game (except tetris is the best)
can wait for this to finish! :D
master0500
 
Posts: 405
Joined: Sun Jun 26, 2011 9:42 pm
Score: 27 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby j2graves » Sat Dec 10, 2011 2:53 pm

Bee-Ant wrote:
j2graves wrote:I have an idea on how to simplify the combo list. I noticed that when you got to Party and select a character, it gives you a list of the moves the character has, and if you press "J", it'll give you info. You could just add the key combination to the info. For example:
Move Info wrote:---PUNCH BLAST---

Gather energy and blast it into the foe.
<Give key combo here>

Well, I still have no plan on giving the move a combo...since you can do the move directly through L key (in case you have enough energy).


I finally figured it out. I was really confused, because sometimes it would do one move, and sometimes it would do another. I kept wondering "How did I do that move? when I press the same key, I do another!". Come to find out, it was set to random. I think random shouldn't be the default, because it is really confusing and hard to time attacks, and I even thought it was glitchy. The default should be the first move on the list.
No games to my name...
User avatar
j2graves
 
Posts: 1302
Joined: Thu Aug 16, 2007 6:42 pm
Location: on the other side of infinity
Score: 19 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Bee-Ant » Mon Dec 12, 2011 5:05 am

j2graves wrote:I think random shouldn't be the default, because it is really confusing and hard to time attacks, and I even thought it was glitchy. The default should be the first move on the list.

OK, thanks for the advice :)
User avatar
Bee-Ant
 
Posts: 3695
Joined: Wed Apr 11, 2007 12:05 pm
Location: Can bee found antywhere
Score: 209 Give a positive score

Re: WINTER BLAST REMAX - Progress Updated 17 October 2011

Postby Wertyboy » Thu Dec 15, 2011 11:01 am

ah i... i am still wondering..... Winter Blast 1 talks about "Winter Blast" Medal, WBII talks about the throne :P (i mean.... Reon the king) and nothing touch to the WB Medal... Don't you tell me there is no WB Medal in WBR!
left... well... kinda
User avatar
Wertyboy
 
Posts: 525
Joined: Tue Jun 15, 2010 12:38 pm
Location: HCM City, Vietnam
Score: 42 Give a positive score

PreviousNext

Return to Game Development

Who is online

Users browsing this forum: Exabot [Bot] and 1 guest