Spyrographs 2.0 (DRAW ONE FOR POINTS!)

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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby pyrometal » Fri Apr 25, 2008 1:36 pm

Hmmm, thanks for all that action while I was gone guys! But this does make me realize that people don't like the programming style I adopted for this one... It was a lot harder to make than a GUI, yet is far less appreciated... I'm sorry... I failed.
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby Caaz Games » Fri Apr 25, 2008 7:11 pm

but its awesome you didn't fail just some people dont really look in demos forum... why is this in demo forum theres no GED i think it should be moved to game development...ooo makslane!!
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby makslane » Fri Apr 25, 2008 7:26 pm

The ged is here in the thread and you can see the demos here too:
http://game-editor.com/demos.html
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby DarkParadox » Fri Apr 25, 2008 7:38 pm

i have a question, not a spyro graph
how did you get it to disable certain keys from use, and highlighting certain text?
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby pyrometal » Fri Apr 25, 2008 8:15 pm

If you download the GED file (on first page) and look at the codes, you'll notice that all the text isn't actually in text actors, but everything is printed onto a canvas! It's the most complicated thing I've ever done, and its also really hard to explain. Basically I have a function that seeks validity of a function name. When a function's name is recognized, stats are loaded for the following input to come. The color of all the letters are stored in an array which is used when printing strings onto the canvas. You\re gonna have to study the code pretty hard to understand more of that though... sorry. The code has very limited explainations since I hadn't planned on releasing it, but did in the end. Since this release failed so hard, I think I'll be a little while without posting demos... Unless I feel people would actually be interested, I'll keep stuff for myself from now on.
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby DarkParadox » Fri Apr 25, 2008 8:25 pm

I'm interested, i'm trying to become a good programmer like you and a good graphic maker like Bee-Ant.
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby pyrometal » Fri Apr 25, 2008 10:35 pm

I'll do what I can to help you! Just ask questions and I'll answer to the best of my abilities.
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby Caaz Games » Sat Apr 26, 2008 11:24 pm

ImageImageImageImage
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby pyrometal » Sat Apr 26, 2008 11:44 pm

Nice! Looks like you may be getting used to the system after all! Your points have been added, good work and thanks verymuch for sharing!
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby Caaz Games » Sun Apr 27, 2008 12:00 am

cool thanksImageand you diddn't fail on this thing its awesome!Image

ima keep playing with this thingImage

- ImageCaazperImage
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby Caaz Games » Sun Apr 27, 2008 12:17 am

Heres some more ^-^
ImageImageImageImageImage
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby pyrometal » Sun Apr 27, 2008 12:38 am

Thanks so much, that means a lot to me!
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby zygoth » Sun Apr 27, 2008 2:31 am

What I really want to see is a finished Gelman...
You absolutely did not fail at this... this is cool.
here are some graphies
very nice programming by the way.I'm going to use one of these as my wallpaper.
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby pyrometal » Sun Apr 27, 2008 3:20 am

Thank you for the comment! Feel free to use the program however you want to! As for Gelman, he's been paused for an undertermined period, right now I'm working on another plateformer, for which I should release the first level fairly soon. Its much simpler than Gelman, but it'll be pretty cool too, you'll see...(lol) Just gotta work those black n' white pixels a little further, hahaha! +1 point for you, last one will come later when the system allows it. ttyl.
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Re: Spyrographs 2.0 (DRAW ONE FOR POINTS!)

Postby Caaz Games » Sun Apr 27, 2008 3:59 am

zygoth wrote:What I really want to see is a finished Gelman...
You absolutely did not fail at this... this is cool.
here are some graphies
very nice programming by the way.I'm going to use one of these as my wallpaper.

AHA a wallpaper thats brilliant! i'm going to do that also! ive been looking for cool wallpapers when it was right in front of me XD awesome.
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