The demo request list

Post here your demos and examples with the source files.
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Re: The demo request list

Postby hai » Sun Aug 29, 2010 6:55 am

Does anyone remember Spy v Spy and International Karate Plus on the Commodore 64? Would luv to see a that demo
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Re: The demo request list

Postby alexwbc » Thu Mar 20, 2014 10:19 pm

Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.
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Re: The demo request list

Postby CrackedP0t » Thu Mar 20, 2014 11:43 pm

alexwbc wrote:
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.


Or maybe you could just use a canvas actor and use the pen to draw everything.
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Re: The demo request list

Postby knucklecrunchgames » Fri Mar 21, 2014 9:10 pm

Could someone make a shop tutorial? Thanks :)
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Re: The demo request list

Postby CrackedP0t » Sat Mar 22, 2014 2:07 am

knucklecrunchgames wrote:Could someone make a shop tutorial? Thanks :)


Well, what kind of shop?
Also, this should be in the Tutorial Requests thing.
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Re: The demo request list

Postby Jagmaster » Sun Mar 23, 2014 8:34 pm

CrackedP0t wrote:
alexwbc wrote:
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.


Or maybe you could just use a canvas actor and use the pen to draw everything.


Bee-Ant did actually create this demo at one point. It was a long time ago, so I can't recall what exactly it was called. I'm sure if you do some searching through his posts you'll find it.
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Re: The demo request list

Postby lcl » Sun Mar 23, 2014 8:54 pm

Jagmaster wrote:
CrackedP0t wrote:
alexwbc wrote:
Bee-Ant wrote:I currently know...but I just want to know more...
Could you make platform game demo which consist of JUST ONE actor??? :wink:

I don't have actually the programming skills (and the time, since I am on a game already), but I am curious about this.
What if it's just one actor which spawn (clone) "itself" in the runtime with different animation/pos frame to looks as different objects.
Then the spawned objects have all the player events but only a specific clone actually can execute it.


Or maybe you could just use a canvas actor and use the pen to draw everything.


Bee-Ant did actually create this demo at one point. It was a long time ago, so I can't recall what exactly it was called. I'm sure if you do some searching through his posts you'll find it.

Here: viewtopic.php?f=6&t=9468
SABRE (semi-3D engine) official development topic: viewtopic.php?f=6&t=12644
A game project that utilizes SABRE: viewtopic.php?f=4&t=13297
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Re: The demo request list

Postby raylen » Mon Apr 21, 2014 7:10 pm

how about these:
map that can be changed using code
rag dolls
saving and loading games (in GAME :!: )
:D
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Re: The demo request list

Postby knucklecrunchgames » Tue Apr 22, 2014 8:25 pm

raylen wrote:how about these:
map that can be changed using code
rag dolls
saving and loading games (in GAME :!: )
:D
Raylen


I would love to have ragdoll. I was trying to make that at one point but it didn't work that well.
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Re: The demo request list

Postby raylen » Fri Apr 25, 2014 11:11 am

knucklecrunchgames wrote:
raylen wrote:how about these:
map that can be changed using code
rag dolls
saving and loading games (in GAME :!: )
:D
Raylen


I would love to have ragdoll. I was trying to make that at one point but it didn't work that well.

:cry:
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Re: The demo request list

Postby CrackedP0t » Fri Apr 25, 2014 3:54 pm

The problem with ragdoll is that you would need to pivot the arms and legs around the body, which would be very difficult.
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