EDIT: To post: viewtopic.php?f=4&t=13300&p=98643#p98643
jonathang wrote:Haven't worked on this game for 4 months or so, but I'm going to send what I've done to it.
What I've done:
*Completed the story.
*3 new debuffs for the game. (One is only available in survival mode.)
*A very cool buff. (Only in survival mode.)
*Added survival mode. <- Kinda like an endless game, you should try it when you are above level 30.
There's tons of stuff I want to do to the game but I lost interest it seems. (Thanks to my messy coding skills.)
Link to the game: https://copy.com/OovaXC119dJvB6RA/Cadet ... download=1
bat78 wrote:and sad due to the fact you waste much more efforts like this.
Of course, this isn't true if you had to learn how to C nicely. But it's a one time thing you know.
bat78 wrote:I see you like games about planetary stuff..
Maybe in the alleged future you and I both can manage to create some unbearably enjoyable game (maybe something like starbound????)
What do you think? xP
bat78 wrote:Oh yeah. I forgot that for then we will have the new gE interface
It will be much easier for all to create games, because it will have a better-looking, 21-century interface, much better integrated IDE with custom semantic syntax highlighting, bookmarks, line highlighting, tabulation, snippets, search & replace etc etc, possibility for you to change actor names, sliders to rotate the actor or to re-size it, screenshotting function, fps optimizations, less-coding multiplayer support and much more!
My BitFox project along foxyGI is powerful beyond the limits and is capable of all that even now!
Users browsing this forum: No registered users and 1 guest