Web Export (html5 and or Javascript)

Ideas for Game Editor evolution.

Web Export (html5 and or Javascript)

Postby marcwakefield » Mon May 17, 2010 4:41 pm

Hi Mak,

Any plans to create export to web for Game Editor?

With all the other awesome export options I just wondered if you had any plans for this?

Thank you,

Marc
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Re: Web Export (html5 and or Javascript)

Postby krenisis » Mon May 17, 2010 6:09 pm

Well right now GameEditor is concentrating on iphone and window phone development. Iam sure once that and the android port are done then they can focus on other aspects.
Tutorial Database for all beginners click this link
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Re: Web Export (html5 and or Javascript)

Postby Hblade » Mon May 17, 2010 6:33 pm

This would be rather difficult, but not impossible :)
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Tutochao
    tutorials
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http://game-editor.webs.com/

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Re: Web Export (html5 and or Javascript)

Postby makslane » Mon May 17, 2010 7:21 pm

Port for Java and Flash are in our plans.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Re: Web Export (html5 and or Javascript)

Postby lcl » Wed Aug 11, 2010 12:21 pm

makslane wrote:Port for Java and Flash are in our plans.


That would be...
... AWESOME!!! :D
And it will be something that would make many people to start working with ge!
Internet games are now so popular. :D
For God so loved the world that He gave His only begotten Son, so that everyone who believes in Him will not perish but have eternal life.
– John 3:16

Visit my site here: http://lcl-games.webs.com/
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Re: Web Export (html5 and or Javascript)

Postby Game A Gogo » Wed Aug 11, 2010 1:10 pm

Flash? interesting! :lol:
Programming games is an art,
    Respect it.
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Re: Web Export (html5 and or Javascript)

Postby Virgil » Fri Aug 13, 2010 6:35 pm

HTML and Java would put GE at the forefront of all game making software. To be able to produce web games would be a very exciting feature. Flash games, very nice too!! :D
In Cyberspace no-one hears you scream.....
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