Tutorial: what can I use global code for? (now completed)

Learn how to make certain types of games and use gameEditor.

Re: Tutorial: what can I use global code for? (now completed

Postby skydereign » Thu Aug 18, 2011 12:06 am

Global Code is comprised of scripts (but not actual files which is what file save/load would make). You have to open up global code, type in your code, and add the script after giving it a name.
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Re: Tutorial: what can I use global code for? (now completed

Postby ikarus » Thu Aug 18, 2011 12:14 am

Ahhhhh.... Was curious about the add thing, thought I just had to make a file though lol
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Re: Tutorial: what can I use global code for? (now completed

Postby Clokio » Tue Feb 28, 2012 5:14 pm

:D Most usefull, especially coming from another game engine , with a total different language aka lua.
+1 on this.
Last edited by Clokio on Thu Mar 01, 2012 5:37 am, edited 1 time in total.
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Re: Tutorial: what can I use global code for? (now completed

Postby lcl » Tue Feb 28, 2012 5:28 pm

I'm glad that it was helpful for you :D
Ask if you need help understanding something.

And thanks for the point! :)
SABRE (semi-3D engine) official development topic: viewtopic.php?f=6&t=12644
A game project that utilizes SABRE: viewtopic.php?f=4&t=13297
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