Game Editor on Linux 64bit - New!!!

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Game Editor on Linux 64bit - New!!!

Postby lverona » Fri Sep 08, 2017 2:27 pm

Since my las post on how to run Game Editor on a 64 bit machine, things have changed and nowadays there is no need to point GameEditor to a specific 32bit library. One should simply install all the required 32bit libraries - and somehow the system will allow the app to find these libraries.

Here's what I did:

Code: Select all
sudo apt-get install libpulsedsp:i386
sudo apt-get install lib32stdc++6
sudo apt-get install libc6:i386
sudo apt-get install libx11-6:i386
sudo apt-get install libxext6:i386

It might be necessary on some systems to do sudo dpkg --add-architecture i386 but in my case I did not seem to need to do that. The difficulty is just figuring out how the 32libs are called exactly to install them. I just Googled for what Game Editor would say it is missing and somewhere people would provide what the corresponding name is.
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