Program Overview

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Introduction

Game Editor opens a new universe of effortless game creation:

Game Editor is an outstanding and unique software product. It is the only multimedia authoring program created that allows a developer or hobbyist to engineer a game once, and then export it to run on multiple operating systems. Game Editor produces software that runs on Windows (95/98/Me/2000/2003/XP/Vista), Pocket PC, Handheld PC, GP2X, Windows Mobile-based Smartphones and Linux!

The program offers a friendly environment for the beginning, for the intermediate and for advanced developer.

  • For the beginner, Game Editor can be used to create simple games by applying easy point and click strategies. No programming is required.
  • For the intermediate user, the built in scripting functions offer clear cut access via a single mouse click.
  • Advanced programmers will also appreciate the raw power and speed. The experienced 'C' Language programmer will discover that the robust Script Editor is the door to the vigorous heart of the 'C' programming language. It allows developers who are already familiar with 'C' to immediately harness the powerful features of the language.


Features

Features

   • Networked multiplayer games
   • Event-driven development
   • Propagate events to other actors
   • Multiple levels in a single file
   • Move the actor through complex maps (A* pathfinder)
   • Helper actors
   • Transparent actors
   • Infinite actors
   • Z-Depth control
   • Clone and remove actors
   • Multiple animations per actor
   • Set parent actors
   • Create actor paths
   • Full screen or window mode
   • Configurable resolution and frame rate
   • Configurable audio format
   • Control the view as the actors
   • Tile draw tool
   • Global and local scripts
   • Global and Local Actor variables
   • Periodic and Random timers
   • Generate stand alone games for Windows, Pocket PC, Handheld PC, GP2X, Smartphone and Linux
   • Load jpeg, gif, png, bmp, pcx, tga, xpm, xcf, lbm and tif image files
   • Load Ogg Vorbis, wav, mid, mod, s3m, it and xm music files
   • Load wav, voc, iff and 8SVX audio files
   • Persistent multiple undo/redo levels

Generated events

   • Activation Event
   • Animation Finish
   • Collision
   • Collision Finish
   • Create Actor
   • Destroy Actor
   • Draw Actor
   • Key Down
   • Key Up
   • Mouse Button Down
   • Mouse Button Up
   • Mouse Enter
   • Mouse Leave
   • Path Finish
   • Out of Vision
   • Timer

Actions

   • Change Animation
   • Change Animation Direction
   • Change Cursor
   • Change Parent
   • Change Path
   • Change Transparency
   • Change Z-Depth
   • Collision State
   • Conditional Action
   • Create Actor
   • Create Timer
   • Destroy Actor
   • Destroy Timer
   • Event Disable
   • Event Enable
   • Follow mouse
   • Move To
   • Physical Response
   • Play Music
   • Play Sound
   • Script Editor
   • Set Text
   • To Anterior Position
   • Visible State

Supported platforms

   • Windows (95, 98, Me, NT, 2000, XP)
   • Pocket PC / Windows Mobile
   • Handheld PC
   • GP2X
   • Windows Mobile-based Smartphone
   • Linux


System Requirements

Minimum System Requirements

Game Editor should be installed on systems that, at a minimum, run:

Windows 95 or Linux 32MB RAM x86 compatible processor (Pentium, AMD, ...) 200MHz


Recommended System Requirements

Game Editor will run better at:

Windows XP or Linux 512MB RAM x86 compatible processor (Pentium, AMD, ...) 2.0 GHz 3D Graphic Card (OpenGL and Direct3D hardware acceleration recommended)


Pocket PC, Handheld PC and Smartphone Requirements

- Pocket PC 2002, Windows Mobile 2003, 2005 and later - Less than 10MB RAM (need to test the game) - ARM processors (ARM, StrongARM, XScale, OMAP, PXA, ...) - 200MHz - A MMC/SD expansion card is recommended


Getting Started