From Game Editor
double degtorad(double a);
degtorad returns the radian equivalent of angle a. Useful as certain functions, like cos, sin, and other trig functions require radian input.
Example:
Keep the nob of an on screen joystick in a circle around the base. Uses distance, direction, cos, and sin.
joystickNob -> Draw actor -> Script Editor
if(distance(x,y,joystickBase.x, joystickBase.y)>50) { double ang = degtorad(direction(joystickBase.x, joystickBase.y, x, y)); x=joystickBase.x-cos(ang); y=joystickBase.y+sin(ang); }